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	<title>Weltenschatz-News&#187; Ligen</title>
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		<title>Die Weltenschatz Dust Liga Regeln</title>
		<link>http://www.weltenschatz.eu/news/die-weltenschatz-dust-tactics-liga-regeln/</link>
		<comments>http://www.weltenschatz.eu/news/die-weltenschatz-dust-tactics-liga-regeln/#comments</comments>
		<pubDate>Thu, 22 Aug 2013 20:08:36 +0000</pubDate>
		<dc:creator>Bastian Hlawatsch</dc:creator>
				<category><![CDATA[Ligen]]></category>

		<guid isPermaLink="false">http://www.weltenschatz.eu/news/?p=713</guid>
		<description><![CDATA[Jetzt mal der erste Versuch einer Dust Liga Zeitraum:  30.8.2013-30.11.2013 Teilnahmebedingung: Teilnahmebeitrag 10 Euro Gespielt werden 300 Punkte Die Armeen dürfen während der Liga geändert werden Gespielt werden nach den FFG FAQ 1.7, wobei die Waffenteams wie Infantrie behandelt werden nach den Tunieregeln 2.0 Gespielt wird über 7 Runden. In jeder Runde Jeder gegen Jeden. [...]]]></description>
				<content:encoded><![CDATA[<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="433.72668734836566">Jetzt mal der erste Versuch einer Dust Liga</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="433.72668734836566"></div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="433.72668734836566">Zeitraum:</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="433.72668734836566">
<ul>
<li> 30.8.2013-30.11.2013</li>
</ul>
</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="433.72668734836566">Teilnahmebedingung:</div>
<ul>
<li>Teilnahmebeitrag 10 Euro</li>
<li>Gespielt werden 300 Punkte</li>
<li>Die Armeen dürfen während der Liga geändert werden</li>
<li>Gespielt werden nach den FFG FAQ 1.7, wobei die Waffenteams wie Infantrie behandelt werden nach den Tunieregeln 2.0</li>
<li>Gespielt wird über 7 Runden. In jeder Runde Jeder gegen Jeden.</li>
<li>Sollte jemand nicht alle Runden mitspielen können oder wollen, werden alle Spiele dieses Spielers als 0 Spiele gewertet.</li>
<li>Sollte einer in einer Runde nicht spielen können, kann das Spiel auch später innerhalb der Ligaspielzeit nachgeholt werden.</li>
</ul>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="433.72668734836566">Punkte Vergabe:</div>
<ul>
<li>Sieg: 3 Punkte</li>
<li>Unentschieden: 1 Punkte</li>
<li>Niederlage: 0 Punkte</li>
</ul>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="433.72668734836566"></div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="433.72668734836566">Preise:</div>
<ul>
<li>Das Game Night Kit von FFG</li>
<li> Einkaufsgutscheinen</li>
</ul>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="433.72668734836566">Auszug aus den Tunieregen von FFG:</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="433.72668734836566"></div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="433.72668734836566">Each round contains several steps that players follow in order to ensure a fair and</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="97.10533796367648">competitive game.</div>
<div dir="ltr" data-font-name="g_font_p0_6" data-canvas-width="39.96000190544128"></div>
<div dir="ltr" data-font-name="g_font_p0_6" data-canvas-width="39.96000190544128">Step 1:</div>
<div dir="ltr" data-font-name="g_font_p0_6" data-canvas-width="109.19867187366488">exchange Army Lists</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="465.2333555173874">Each player gives his opponent a copy of his army list. The players may spend up to five</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="263.6493459051133">minutes studying their opponent’s force selection.</div>
<div dir="ltr" data-font-name="g_font_p0_6" data-canvas-width="111.55867198619843"></div>
<div dir="ltr" data-font-name="g_font_p0_6" data-canvas-width="111.55867198619843">Step 2: Table Set-Up</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="200.30267621784208">Each table will be furnished with one</div>
<div dir="ltr" data-font-name="g_font_p0_2" data-canvas-width="63.7466697063446">Dust Tactics</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="196.99600939350128">Terrain Tile Set, two crates, and two</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="474.5493559616089">tank traps. Before determining which side they will be deploying on, the players will take</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="135.3173397857666">turns setting up the table.</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="446.7653546367646">Each player rolls five Combat Dice, and the player who scores the most hits chooses</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="471.45735581417097">which player places the first tile. Players then alternate turns, placing the 3&#215;3 square tiles</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="347.4466832342148">so that they create a table that is 12 squares long x 9 squares wide.</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="464.3240221406938">The player who places the first tile places it at the table corner closest to him and on his</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="457.6573551561357">right. The table extends from this tile an additional three tiles to that players left (for a</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="452.992021600342">total of 12 squares long) and two tiles towards the opposite table edge (for a total of 9</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="79.02533710155487">squares wide).</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="451.0573548414231">Every subsequent tile must be placed touching the side of a tile that has already been</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="447.965354693985">placed, and in such a manner that it does not extend beyond the play area described</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="458.524021864128">above. Players are free to choose either side of a tile. However, a completed table setup</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="469.0706890336992">may not include more than a single tile with triangle (water) squares. Additionally, a tile</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="437.3773541891098">with triangle (water) squares may not be placed adjacent to either short table edge.</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="449.29735475749965">Once the table tiles are placed, the player who placed the second tile may place the 2</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="463.8333554506302">square by 3 square building tile anywhere on the table, but he may not place it over any</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="423.1666868448259">building/wall squares, and he may not place it over any triangle (water) squares.</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="452.9373549310685">Finally, starting with the player who deployed the first tile, the players alternate turns</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="461.9360220268249">placing the nine single-square terrain tiles. These tiles must be placed so that the blank</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="446.53868795928946">(impassible) side is used. These tiles may be placed anywhere that is not on a square</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="115.47867217311857">touching a table edge.</div>
<div dir="ltr" data-font-name="g_font_p0_6" data-canvas-width="52.8133358516693"></div>
<div dir="ltr" data-font-name="g_font_p0_6" data-canvas-width="52.8133358516693">Step 3: determine</div>
<div dir="ltr" data-font-name="g_font_p0_6" data-canvas-width="93.92000447845462">deployment Areas</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="401.8333524942398">Each player rolls five Combat Dice, and the player who scores the most hits</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="408.3120194698334">chooses which table side (long or short) is his. Each of the squares along this</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="430.36668718814866">table edge are his deployment squares. His opponent has the opposite table edge,</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="374.82001787281035">and all of the squares along that table edge are his deployment squares.</div>
<div dir="ltr" data-font-name="g_font_p0_6" data-canvas-width="101.22533816013336"></div>
<div dir="ltr" data-font-name="g_font_p0_6" data-canvas-width="101.22533816013336">Step 4: determine Scenario</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="468.49868900642383"></div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="468.49868900642383">Each Scenario lasts 8 game turns. The player who lost the roll to determine Deployment</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="301.28801436653146">Area now selects one of the following victory conditions:</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="365.94001744937907">Attack and Defend: Eliminate as many enemy units as possible. Calculate VP (page 7 of</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="210.55601004009245">the rulebook) to determine the winner.</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="393.92668545055386"></div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="393.92668545055386">Area Control: The player who controls the most 3&#215;3 table tiles at the end of the game is</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="474.28535594902036">the winner. To control a table tile, the player must have a unit on a square on the tile, and</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="170.21067478294373">no enemy unit on the same tile.</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="391.8613520187379"></div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="391.8613520187379">Key Locations: The player who controls the most cover elements (crates and tank traps) at the</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="404.19735260696405">end of the game is the winner. To control a cover element, the player must have a</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="407.9546861194612">non-aircraft, non-vehicle unit in the same square as the cover element. Cover will</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="95.65333789443969">be placed in Step 5.</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="181.02667529869083"></div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="181.02667529869083">Control the Reservoir: This scenario may not be chosen if</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="291.10268054752356">there are no revealed triangle (water) squares on the table.</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="307.5946813339233">The player who controls the most squares that are adjacent to</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="303.0120144487381">triangle (water) squares at the end of the game is the winner.</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="302.6893477666855">To control one of these squares, a player must have a unit on</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="53.825335899925236">the square.</div>
<div dir="ltr" data-font-name="g_font_p0_6" data-canvas-width="105.73200504169465"></div>
<div dir="ltr" data-font-name="g_font_p0_6" data-canvas-width="105.73200504169465">Step 5: Place Cover</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="251.14267864208225">Each player rolls five (5) Combat Dice, and the</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="248.55467851867675">player who scores the most hits places the first</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="232.68934442882536">piece of cover. The players alternate placing</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="233.50134446754458">cover until all four pieces have been placed.</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="196.22400935668944">Cover may not be placed on triangle</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="84.49200402889254">(water) squares.</div>
<div dir="ltr" data-font-name="g_font_p0_6" data-canvas-width="67.65333655929565"></div>
<div dir="ltr" data-font-name="g_font_p0_6" data-canvas-width="67.65333655929565">Step 6: Play!</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="148.71734042472838">The players now proceed as</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="100.95867148075104">normal for a game</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="97.99867133960724">of Dust Tactics by</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="106.75867175731659">rolling for initiative</div>
<div dir="ltr" data-font-name="g_font_p0_1" data-canvas-width="99.99867143497467">and beginning the</div>
<p>first turn</p>
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		</item>
		<item>
		<title>Die Weltenschatz Dust Liga</title>
		<link>http://www.weltenschatz.eu/news/die-weltenschatz-liga/</link>
		<comments>http://www.weltenschatz.eu/news/die-weltenschatz-liga/#comments</comments>
		<pubDate>Thu, 22 Aug 2013 20:07:23 +0000</pubDate>
		<dc:creator>Bastian Hlawatsch</dc:creator>
				<category><![CDATA[Ligen]]></category>

		<guid isPermaLink="false">http://www.weltenschatz.eu/news/?p=715</guid>
		<description><![CDATA[Die Spieleparungen meinSpielplan.de Die Tabelle meinSpielplan.de Die Spielerunden meinSpielplan.de]]></description>
				<content:encoded><![CDATA[<p>Die Spieleparungen</p>
<div id="msp_dates_Sfm5vM"><a href="http://www.meinspielplan.de">meinSpielplan.de</a></div>
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<p>Die Tabelle</p>
<div id="msp_table_Sfm5vM"><a href="http://www.meinspielplan.de">meinSpielplan.de</a></div>
<div></div>
<div></div>
<div></div>
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<p>Die Spielerunden</p>
<div id="msp_info_Sfm5vM"><a href="http://www.meinspielplan.de">meinSpielplan.de</a></div>
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